Pay to win, loot boxes, unfinished games, boring content, content no one asked for or wanted and all at the expense of the players time and money. I can't remember the last triple A title that I saw drop that was just good without any major controversy. Why would we expect our player base to think this is fun?" Is it just me or does it seem like almost all developers are out of touch with gaming in general. How did NRS let ToT get developed like this? Was there no oversite? Did absolutely no one test the game and go "hey wait a minute. I don't want to spam hat throw with Kung Lao while I rain mortars down on Shao Kahn. Why am I watching my AI play the game? And I get the "zone him and throw on the right consumables strat" to make the fight doable but that doesn't make it fun. This whole forced use of consumables and AI feels almost egregious. I get that this is a joke to throwback Shao Kahn but this isn't the type of thing you actually implement into the game. Commissions/Requests - r/FanOfTheJoystick Please be mindful about spoilers, don't put them in the post title.Ĭlear theme? Theme Credits: Created by u/FanOfTheJoystick and u/XhogarVarthus. Make sure to give credits in the fanart posts. NO posting or discussion of leaks will be allowed on the subreddit. Please link flair your submission accordingly if the automoderator hasn't. No flaming, trolling, arguing or insulting other users. THIS INCLUDES POSTINGS OF PERSONAL TOURNAMENTS.
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